Fire emblem radiant dawn skills7/14/2023 ![]() ![]() That means that, statistically speaking, you definitely already know the entire contents of this post. In addition, the meaning and functions of these numbers are often identical across games, with only Weight and Constitution being in any way different. dragons (bar Dark Dragon).Part 3: (Game Mechanics) What do all these numbers do?īefore we go, though, some exposition of a different type! That's right, it's…Įpisode the First: What do all these numbers do?Ī very warm welcome to anyone who's here from either of the links in the "second" update this post should have opened in a new window or tab, so when you're done you can close it and be right back where you left off.įun fact: There are *five* other Fire Emblem Let's Plays in progress at time of writing (the fourth and fifth opened during writing!), of which four are informative. In Fire Emblem: New Mystery of the Emblem Typeĭivine Dragon only. When attacking from afar, casts Thunder.In Fire Emblem: Genealogy of the Holy War Type ![]() Here are those such weapons in their respective titles: Additionally, some weapons have effects that are influenced by the skill stat. Skill does not raise crititcal hit rate until it raises above 50.ġ7 February 2016 Weapons related to skill Ĭertain weapons influence a unit's skill stat when they are equipped or used in combat. Almost all characters require their weapon skill to be at least a certain level before they can promote. Compared to other stats, weapon skills grows much faster due to both having much higher growth, but also due to having a chance to grow after every battle where the relevant weapon/magic/shield type was used. ![]() The stat is greatly changed in TearRing Saga: Berwick Saga as it was split into a number of diffrent "weapon skill" stat, which encompass not only weapons, but also shields and magic. It is directly proportional to activation rate of dual strikes. In Fire Emblem Awakening, the skill stat influences the probability of activating a dual strike whenever units are paired up. The skill stat is directly proportional to the activate rate of these special abilities. The activation rate of certain special abilities may be influenced by the skill stat value in one way or another. ![]() As with hit rate, when all other factors are held constant, the skill stat is directly proportional to critical hit rate.įor an in-depth article on critical hit rate, see Critical rate.Ĭertain Fire Emblem titles feature various special abilities-also called " skills" in-game-that affect a unit's offensive, defensive, or supportive abilities when activated. When all other factors are held constant, the skill stat is directly proportional to hit rate i.e., higher skill stat values equate to higher hit rates.įor an in-depth article on hit rate, see Hit Rate.Īdditionally, the skill stat is one of many factors that influence an attacking unit's critical hit rate. In combat, the skill stat is one of several factors that affect an attacking unit's hit rate.
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